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Scavenger
“Scavenger” is a generic term used for any
type not covered by the other races. They are humanoids
with mundane animallike characteristics (rat, badger,
skunk, dog). Players are free to use their imagination
in creating a scavenger as long as makeup is worn and
it is obvious that the player is not playing a monster
or another player race. (For example, you cannot be a
“cat” scavenger because there would be no
way out-of-game to differentiate you from a sarr.)
Scavengers should roleplay their particular animal’s
characteristic. A scavenger possum should play dead during
a battle. A scavenger dog might enjoy hunting. A scavenger
fox should be cunning.
All scavengers do not understand the concept of possessions
as do the other races. They will take what they need and
share what they don’t. In exchange, they of course
expect others to give them what they need when they need
it.
Scavengers are very hardy survivors on the fringe of civilization
and can buy the skill Resist Poison. They have superior
scenting abilities and may detect an alchemical substance
or disease on a item if they spend one minute inspecting
the item. (This racial skill does not allow them to tell
what kind of alchemical substance or disease is present.)
As they do not have the upbringing and education of other
races, Scavengers must pay double cost for all scholarly
skills.
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