Scavenger

“Scavenger” is a generic term used for any type not covered by the other races. They are humanoids with mundane animallike characteristics (rat, badger, skunk, dog). Players are free to use their imagination in creating a scavenger as long as makeup is worn and it is obvious that the player is not playing a monster or another player race. (For example, you cannot be a “cat” scavenger because there would be no way out-of-game to differentiate you from a sarr.)

Scavengers should roleplay their particular animal’s characteristic. A scavenger possum should play dead during a battle. A scavenger dog might enjoy hunting. A scavenger fox should be cunning.

All scavengers do not understand the concept of possessions as do the other races. They will take what they need and share what they don’t. In exchange, they of course expect others to give them what they need when they need it.

Scavengers are very hardy survivors on the fringe of civilization and can buy the skill Resist Poison. They have superior scenting abilities and may detect an alchemical substance or disease on a item if they spend one minute inspecting the item. (This racial skill does not allow them to tell what kind of alchemical substance or disease is present.)

As they do not have the upbringing and education of other races, Scavengers must pay double cost for all scholarly skills.