Races
The human race is not the only race in the world of NERO. There are many mythical and unusual races, such as elves, dwarves, half-orcs, and other more exotic races.

In order to give the game a multiracial feel, each race has been developed individually to add to everyone's enjoyment. To keep the balance of each particular race, there are certain fundamental requirements that each player of that race must observe. We do this so that you will be placing yourself into a real culture that provides the most interaction with other players.

Racial abilities help you to understand a race's outlook on life. You must understand the necessities of roleplaying your race based on the advantages and disadvantages of that race. You should purchase your particular racial abilities as soon as possible.

Playing your race means knowing and understanding your races' culture and society. Some races have their culture based on certain societies in our own world and other races are purely fantastic like the elves or hoblings. Others are based on popular mythology or folklore. Other races such as the biata have been time-consumingly created from scratch, creating a unique aspect to our game

  • Barbarian
  • Biata
  • Drae
  • Dwarf
  • Elf
  • Gypsy
  • Half-Ogre
  • Half-Orc
  • Hobling
  • Mystic Wood Elf
  • Sarr
  • Scavenger
  • As referenced in the Official Nero Rulebook.


    Cultures
    You might wish to create your own culture. However, understand that you should be very careful about what you say in-game about your culture, because you may end up having to take it all back if the Plot Committee says no.

    For example, if you have written up a history of another country far off on the other side of the world and wish to play someone from that culture, we encourage that but you must make sure that nothing in your concept of this country violates NERO policies, rules, or the in-game history!

    You cannot be a traveler from another planet or from the future or from a modern democratic society; the basic concepts of medieval society should still exist.

    The best bet is to not play a character from a real culture with which you are not very familiar. We love having characters from societies based on medieval Japan or ancient Egypt or the Hawaiian Islands or Africa, but we definitely do not want players with no knowledge of those cultures to play insulting stereotypes from those cultures—even if no insult was intended.

    The most important thing is to prevent your character from being insulting to people whose heritage really is of that culture. At the risk of saying we want PCPCs (Politically Correct Player Characters), please be careful. Just think first.