Mystic Wood Elf

Mystic Wood elves are a strange race of creatures originally from the Mystic Wood in Northern Evendarr. They are not really elves but were called that by the people who first encountered them.

Mystic Wood elves have elven ears but also small horns on their foreheads. Popular theory holds that they are descended from elven-satyr/nymph hybrids, but this has never been proven..

Mystic Wood elves hate (or at the very least find distasteful) all forms of enslavement, from slavery and kidnapping to magical charms and alchemical controls. For example, a Mystic Wood elf that finds a Dominate elixir will probably destroy it. They may also attempt to break any charms they find on others.

Mystic Wood elf society is organized into 3 major clans, and these clans are viewed as family by the Mystic Wood elf. Mystic Wood elves have two names, their “road” name which they commonly use, and their “real” name which they usually only share with their most trusted friends outside the Mystic Wood elven community. Mystic Wood elves have a remarkably high tolerance for alcohol and love travel and adventure. For them, getting there is not half the fun, it’s all the fun.

Mystic Wood elves are natural born artisans, and can buy craftsman (other) skill for 2 build points instead of the 3 build that it costs other races. For each level attained, a Mystic Wood elf must buy at least one of the following skills: Alchemy, Armorsmith, Craftsman (type), Create Potion, Create Scroll, Create Traps, Disarm/Arm Traps, Evaluate Item, First Aid, Healing Arts, Herbal Lore, Pick Locks, Read and Write, Read Magic, or Weaponsmith. Mystic Wood elves can also resist charm for 3 build and charm break for 2 build. As they are not elves, Mystic Wood elves are not bound by the elven disadvantage package (i.e., they do not lose 1 body and can use two handed weapons).