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Mystic Wood Elf
Mystic Wood elves are a strange race of creatures originally
from the Mystic Wood in Northern Evendarr. They are not
really elves but were called that by the people who first
encountered them.
Mystic Wood elves have elven ears but also small horns
on their foreheads. Popular theory holds that they are
descended from elven-satyr/nymph hybrids, but this has
never been proven..
Mystic Wood elves hate (or at the very least find distasteful)
all forms of enslavement, from slavery and kidnapping
to magical charms and alchemical controls. For example,
a Mystic Wood elf that finds a Dominate elixir will probably
destroy it. They may also attempt to break any charms
they find on others.
Mystic Wood elf society is organized into 3 major clans,
and these clans are viewed as family by the Mystic Wood
elf. Mystic Wood elves have two names, their “road”
name which they commonly use, and their “real”
name which they usually only share with their most trusted
friends outside the Mystic Wood elven community. Mystic
Wood elves have a remarkably high tolerance for alcohol
and love travel and adventure. For them, getting there
is not half the fun, it’s all the fun.
Mystic Wood elves are natural born artisans, and can buy
craftsman (other) skill for 2 build points instead of
the 3 build that it costs other races. For each level
attained, a Mystic Wood elf must buy at least one of the
following skills: Alchemy, Armorsmith, Craftsman (type),
Create Potion, Create Scroll, Create Traps, Disarm/Arm
Traps, Evaluate Item, First Aid, Healing Arts, Herbal
Lore, Pick Locks, Read and Write, Read Magic, or Weaponsmith.
Mystic Wood elves can also resist charm for 3 build and
charm break for 2 build. As they are not elves, Mystic
Wood elves are not bound by the elven disadvantage package
(i.e., they do not lose 1 body and can use two handed
weapons).
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